20 years had passed since the roots of these series started. It's an evolving and still, thriving community of people dedicating their skills and talent in Madness for so long. I would expect the best outcome would be the the experience, at the heart of it all.
For this year's MDD, I believe there will be more fanarts than animations, it's all based of general statistics counted throuout the years. I mean it makes sense, an animation takes much longer to complete than a painting. Collabs with various well known and long-time animators will put out the most work as always. Also, many teased madness animations, submitted in last year's MDD, will come to light. For example, "The Fall of Helios" will most likely be submitted into the next MDD installment hashtag, out of all the animation franchises I've watched, Madness Combat takes the cake of having so much hype surrounding any type of official( Krinkels made) or fan-made animation.
Speaking of Krinkels, the infamous, well-overhyped game, Madness Combat Project Nexus 2 will be available on Steam on Sept. 29th of this year. A completely different style. 3D instead of 2D from the previous with tons of new enemies, weapons, features, storyline, ect. I'll deffinetly be playing it when it publicly releases.
But that's most of the stuff I liked to talk about today, thanks 4 reading, cya next time!